ARHIVA Jun 2005
UPOZORENJE: učitavanje ove strane može da potraje.... (molimo za MALO strpljenja)

26.06.2005.
 Kega Fusion 3.3
posted by Nick4life
Verovatno najbolji MegaDrive2 emulator danas (emulira i mnoge druge SEGA sisteme) dobija svoju novu verziju. Možete je preuzeti sa zvaničnog sajta koji se nalazi ovde.

What's new lista je poprilično obimna...

* Removed the BETA status. It was only really there because I never like to
say something is finished until I'm done with it. But, yet again, some people won't bother to try 'Beta' software...
* Fixed problem relating to GameGear/Master System and saving GameGenie
codes.
* Re-added code to look for MP3 ID3 tags. There should be no problem with
MP3s now. However - if your MP3s are playing at the wrong speed, or not at all, then make sure they are 44100Hz Stereo MP3s! These are supposed to be CD Audio tracks, you know
* Fixed silly problem where I forgot to alter the size of a YM2612 buffer. All YM2612 related sound problems should be gone, and the core should now be pretty much 100% accurate to real hardware.
* 32X PWM sound is now hardware accurate.
* Improved SMD/BIN detection, should have less problems loading odd sized
BIN files.
* Added an option to set Fusion to run at High Priority. This option does a couple of other things too, such as change the way that Fusion gives up time to other apps (making it give up very little.) Probably makes sense to turn off 'Sleep while Waiting' while using this option, too.
* Rewrite of a fair bit of the Genesis VDP functions.
* Added another TV Mode, slightly less blurry (but not much)
* Added an option to disable all keyboard shortcuts (except the ESC key) for those people who had problems with accidentally triggering a menu while playing.
* Alt-Enter now switches between full screen / windowed as well as the ESC key. I never really liked this behaviour, but it was requested.
* Added another 'Fixed Aspect' option. Whereas the first will try to best fit the image within your display, this one basically does the opposite. Example: if you have a widescreen TFT monitor, this option will try to best fill the width of your monitor. Clipping may occur at the top and bottom instead of getting big black bars at the left and right. This also works the other way if your monitor is taller than it is wide. I know some people will prefer this.
* Fixed problems related to the Genesis OS ROM and resetting / saving / loading states.
* Added seperate folders for SMS and GG Patch (i.e. GameGenie) Files.
* Fixed bug where SMS Save States ended up in the Genesis Save State
folder.
* Added Screenshot function. By default Fusion will save compressed TGAs, but since some art packages have problems with these, you can instead select uncompressed TGAs, or BMPs. Be aware though that these files can get quite big
* Tidied up all use of Load/Save dialogs to prevent loading of non existant files, creating save states with invalid names, and other things that could be done accidentally.
* Fixed timing issue when sound is disabled.
* Added dialogs when the user attempts to use the SegaCD RAM cart options when the SegaCD is not running, hopefully this should help prevent all the confusion surrounding RAM carts.
* SegaCD RAM carts are now created as CRM files to distinguish them from internal BRM files. You can still load BRM files in the same way as before.
* When Fusion detects a Gens format BRM file, it will create a backup, and then create seperate BRM and CRM files out of it. It will also alert the user to the fact that it has done this. This should prevent people from managing to corrupt their save files among other things. Now all we need is to get Gens itself to do this and the nightmare will be over.
* Made a few changes to the way SegaCD BRM/CRM is loaded/saved in order to prevent any possibility of data loss (all related to the above).
* Fusion is now compatible with Windows XP Visual Styles.
* 32X emulation is now far more accurate. Primal Rage, Shadow Squadron, Toughman Contest, Pitfall, Virtua Racing and Mortal Kombat now perform exactly as on real hardware. Some of these problems took a HUGE amount
of time to track down, and understand, but I think it's worth it. I don't believe any other emulator can run all of these games accurately.
* 32X BIOS is no longer required. This hasn't received any serious testing but seems to work fine. If Fusion cannot load one or more of the 32X BIOS files it will default to not using them. If you find any problems you should probably test with a real BIOS to make sure that isn't the cause.
* A MASSIVE amount of behind the scenes stuff and other stuff that I've forgotten. You may notice this version is faster/slower than previously,
I'm really not sure about that yet

Have fun, hopefully I fixed everything, and broke nothing.
- Snake.
 
25.06.2005.
 Tag.co.sr interview samnom
posted by Nick4life
Posetilac EmuForuma Stone Cold je nedavno započeo svoj mali igrački sajt TAG (Totaly Addicted Gamers) obećao sam mu interview kada sajt počne sa radom i održao sam reč - interview možete pročitati ovde.
 
20.06.2005.
 Anime: G.T.O opis by grimlord
posted by Nick4life
Dugo nije bilo update-a u našoj Anime/Manga sekciji... posetilac foruma i sada novi autor anime opisa grimlord je prekinuo tišinu sa svojim opisom Great Teacher Onizuka anime serije. Ukoliko ste anime fan nadamo se da će vas ovaj opis motivisati da i vi napišete nešto i date doprinos za sada jedinoj domaćoj bazi opisa anime naslova. G.T.O naravno ako niste gledali pogledajte obavezno, ta serija je dovoljno dobra da konvertuje i tvrdokorne "ne-ljubitelje" animea i svakako spada u must-watch za svakog anime fana.

 
12.06.2005.
 Opisi igara: Shock Troopers
posted by Nick4life
[fd] nastavlja sa pisanjem novih verzija starih opisa igara... to je ta lepota 'Internet novinarstva' :). Stari Shock Troopers opis pisan pre nekoliko godina je zamenjen novim. Text je sada daleko opširniji i sadrži malo više informacija o ovoj extra zaraznoj igri sa NeoGeo sistema. Ako do sada niste odigrali Shock Troopers ovaj opis će vas sigurno nagovoriti...
 
10.06.2005.
 PCSX2 - nove slike
Svi ljubitelji emulacije su sigurno do sada videli prelepe slike iz Final Fantasy X koje pokazuju ogroman napredak u emulaciji ove igre, pre svega na polju 3D grafike. Nažalost, frame rate je i dalje veoma nizak što FFX i dalje čini neigrivim (baš kao i bilo koju drugu PS2 igru), ali kvalitetno emuliranje 3D grafike je sigurno izuzetno bitan korak napred. Savetujemo da za još nekoliko prelepih slika posetite www.pcsx2.net na kome možete pronaći i link za download filmića koji prikazuje rad Final Fantasy X u PCSX-2.


 
10.06.2005.
 MAME32 0.97
Najnoviji MAME ne donosi preterani broj novina, jer su mnoge od njih implementirane u međuverzije koje se pojavljuju na svakih par dana. Ipak, najpopularnji port MAME32 je svakako vredan skidanja, recimo odavde.

Naravno, spisak novina u ovoj i prethodnim verzijama možete videti ovde.
 
10.06.2005.
 WinUAE 1.0
WinUAE ne samo da je jedini ozbiljan emulator Amiga kompjutera nego je i jedan od najboljih emulatora današnjice. Iako je reč o verziji koja nosi izuzetno zvučnu oznaku, to je onaj stari WinUAE... samo malo bolji :) Evo i spiska novina:

Bug fixes
- Fullscreen resolution reset if selected display mode's
height was larger than width
- Sprite emulation improvements (Battle Squadron missing high
score character and Bubba'n'Stix background mountains)
- Directory filesystem file/directory datestamp modification
if file/directory's protection flags or comment was modified
(broke in 0.9.92)
- Picasso96 RAM autoconfig area memory size error (16M or
larger was always marked as 8M)
- proper AmigaForever ROM path autodetection
- AMOS filesystem freeze (workaround only, proper fix unknown)
- Kickstart 1.2 was not autodetected (wrong CRC32)
- improved JIT direct access memory area allocation (fixes JIT
direct mode problems with some Pentium 4 or NForce 3/4 boards)
- In some cases all priority-levels were changed to "Above Normal"
- bsdsocket crash fix
- Fixed swapped audio channels
- Picasso96 compatibility problem with Directory Opus 4.12
- Random crash fixed while using external drive sounds or while
loading new configuration on the fly
- Emulation fixes (Shinobi, Double Dragon 2.., broke in 0.9.91)

New features
- Catweasel Windows driver support, MK1/MK3/MK4 supported
(MK4 direct floppy support and Amiga mouse support coming later)
- Nero Burning ROM ASPI is automatically used if Nero is installed
(better compatibility than Adaptec ASPI)
- Arcadia (Amiga 500 based Arcade system) game support
- Disk swapper-panel improved (path edit box and history added)
- bsdsocket emulation does not ask for internet connection if
requested address is localhost
- Emulation improvements (some Digital's demos, demo Tenebra partially
fixed, 3v Demo by Cave, New Year Demo by Phoenix, game Sci-fi
graphics corruption, Battle Squadron highscores, Bubba'n'Stix
background etc...)
- Sound sample ripper
- Improved debugger

Preuzmite ga odavde.
 
10.06.2005.
 Universe BIOS 2.1
Universe BIOS je alternativni BIOS za NeoGeo sistem koji je namenjen pravim MVS/AES sistema ali takođe radi i u emulatorima kao što je Nebula. U odnosu na standardni BIOS nudi razne dodatne mogućnosti poput promene regiona, varanja, slušanja muzike i još mnogo toga.

Verzija 2.1 donosi na desetine novina, tako da je svakako vredi preuzeti, recimo odavde.
 
08.06.2005.
 Editorial: Istorijat Atarija
posted by Nick4life
Evo nas ponovo sa update-om u vestima, nešto što nismo videli neko vreme. Nedostatak vesti, vremena, odsustvo ključnih članova na mesec dana ;) ... i slično, nas je malo usporilo but we're still around and here to stay! U narednih par dana ocekujte veći povratak u život što se sadržaja na sajtu tiče...


Za početak imamo jedan editorial od za nas potpuno novog autora Milana Kovača, radi se o istoriji Atarija, od ST-a pa do Jaguara, editorial pokriva sve. Obavezno čitanje za sve stare Atari fanove i one koji misle da je Atari samo firma koja izdaje jeftine igre ovih dana... pročitajte i naučite nešto o istoriji ove veoma bitne kompanije.
 

 

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